Init
This commit is contained in:
88
readme.md
Normal file
88
readme.md
Normal file
@@ -0,0 +1,88 @@
|
||||
# Apollo Mujoco base code for training on CPU
|
||||
|
||||
This is a Python-based base code developed for the RCSSServerMJ. It was created to simplify the onboarding process for new teams joining the RoboCup 3D Soccer Simulation League using the Mujoco Simulator.
|
||||
|
||||
This code was influenced by the early demonstrations from MagmaOffenburg team of a client for the RCSSServerMJ, and the FCPortugal base code for the SimSpark simulator.
|
||||
|
||||
## Installation
|
||||
|
||||
### Make sure the following are installed on your system:
|
||||
|
||||
- Python ≥ 3.13
|
||||
- Any Python dependency manager can be used, but **either Poetry is recommended**.
|
||||
|
||||
- **Poetry ≥ 2.0.0** ([Installation Guide](https://python-poetry.org/docs/#installing-with-pipx))
|
||||
|
||||
### Install Dependencies
|
||||
The project dependencies are listed inside pyproject.toml
|
||||
|
||||
Using **Poetry**:
|
||||
```bash
|
||||
poetry install
|
||||
```
|
||||
|
||||
## Instructions
|
||||
|
||||
### Run an agent
|
||||
After installing the dependencies and setting up the environment, you can launch a player instance:
|
||||
|
||||
```bash
|
||||
python3 run_player.py -n <player-number> -t <team-name>
|
||||
```
|
||||
|
||||
Using **Poetry**:
|
||||
```bash
|
||||
poetry run python run_player.py -n <player-number> -t <team-name>
|
||||
```
|
||||
|
||||
CLI parameter (a usage help is also available):
|
||||
|
||||
- `--host <ip>` to specify the host IP (default: 'localhost')
|
||||
- `--port <port>` to specify the agent port (default: 60000)
|
||||
- `-n <number>` Player number (1–11) (default: 1)
|
||||
- `-t <team_name>` Team name (default: 'Default')
|
||||
|
||||
|
||||
### Run a team
|
||||
You can also use a shell script to start the entire team, optionally specifying host and port:
|
||||
|
||||
```bash
|
||||
./start.sh [host] [port]
|
||||
```
|
||||
|
||||
Using **Poetry**:
|
||||
```bash
|
||||
poetry run ./start.sh [host] [port]
|
||||
```
|
||||
|
||||
CLI parameter:
|
||||
|
||||
- `[host]` Server IP address (default: 'localhost')
|
||||
- `[port]` Server port for agents (default: 60000)
|
||||
|
||||
### Binary building
|
||||
To compete, a binary is needed. It provides a compact, portable version and protects the source code. To create a binary, just run the script ```build_binary.sh```
|
||||
|
||||
```bash
|
||||
./build_binary.sh <team-name>
|
||||
```
|
||||
|
||||
Using **Poetry**:
|
||||
```bash
|
||||
poetry run ./build_binary.sh <team-name>
|
||||
```
|
||||
|
||||
Once binary generation is finished, the result will be inside the build folder, as ```<team-name>.tar.gz```
|
||||
|
||||
### Authors and acknowledgment
|
||||
This project was developed and contributed by:
|
||||
- **Chenxi Liu**
|
||||
- **Xuehao Xu**
|
||||
|
||||
### Thanks for
|
||||
- **Alan Nascimento**
|
||||
- **Luís Magalhães**
|
||||
- **Pedro Rabelo**
|
||||
- **Melissa Damasceno**
|
||||
|
||||
Contributions, bug reports, and feature requests are welcome via pull requests.
|
||||
Reference in New Issue
Block a user