Compare commits
5 Commits
6ab356a947
...
xxh
| Author | SHA1 | Date | |
|---|---|---|---|
| a52cdff013 | |||
| ec8b648a3b | |||
| f99fae68f6 | |||
| 294fe0bd79 | |||
| cf80becd17 |
10
.gitignore
vendored
10
.gitignore
vendored
@@ -10,3 +10,13 @@ poetry.toml
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**/log/
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**/log/
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*.spec
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*.spec
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dist/
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dist/
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*steps.zip
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*.pkl
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best_model.zip
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*.csv
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*.npz
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*.xml
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*.json
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*.yaml
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*.iml
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*.TXT
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14
command.md
Normal file
14
command.md
Normal file
@@ -0,0 +1,14 @@
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训练(默认)
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bash train.sh
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测试(实时+显示画面)
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GYM_CPU_MODE=test GYM_CPU_TEST_MODEL=scripts/gyms/logs/Walk_R0_005/best_model.zip GYM_CPU_TEST_FOLDER=scripts/gyms/logs/Walk_R0_005/ GYM_CPU_TEST_NO_RENDER=0 GYM_CPU_TEST_NO_REALTIME=0 bash train.sh
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测试(无画面、非实时)
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GYM_CPU_MODE=test GYM_CPU_TEST_NO_RENDER=1 GYM_CPU_TEST_NO_REALTIME=1 bash train.sh
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retrain(继续训练)
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GYM_CPU_MODE=train GYM_CPU_TRAIN_MODEL=scripts/gyms/logs/Walk_R0_005/best_model.zip bash train.sh
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retrain+改训练超参
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GYM_CPU_MODE=train GYM_CPU_TRAIN_MODEL=scripts/gyms/logs/Walk_R0_004/best_model.zip GYM_CPU_TRAIN_LR=2e-4 GYM_CPU_TRAIN_BATCH_SIZE=256 GYM_CPU_TRAIN_EPOCHS=8 bash train.sh
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@@ -1,5 +1,6 @@
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import logging
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import logging
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import socket
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import socket
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import time
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from select import select
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from select import select
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from communication.world_parser import WorldParser
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from communication.world_parser import WorldParser
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@@ -10,15 +11,27 @@ class Server:
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def __init__(self, host: str, port: int, world_parser: WorldParser):
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def __init__(self, host: str, port: int, world_parser: WorldParser):
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self.world_parser: WorldParser = world_parser
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self.world_parser: WorldParser = world_parser
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self.__host: str = host
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self.__host: str = host
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self.__port: str = port
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self.__port: int = port
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self.__socket: socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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self.__socket: socket.socket = self._create_socket()
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self.__socket.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
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self.__send_buff = []
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self.__send_buff = []
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self.__rcv_buffer_size = 1024
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self.__rcv_buffer_size = 1024
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self.__rcv_buffer = bytearray(self.__rcv_buffer_size)
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self.__rcv_buffer = bytearray(self.__rcv_buffer_size)
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def _create_socket(self) -> socket.socket:
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
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return sock
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|
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def connect(self) -> None:
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def connect(self) -> None:
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logger.info("Connecting to server at %s:%d...", self.__host, self.__port)
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logger.info("Connecting to server at %s:%d...", self.__host, self.__port)
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# Always reconnect with a fresh socket object.
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try:
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self.__socket.close()
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except OSError:
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pass
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self.__socket = self._create_socket()
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|
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while True:
|
while True:
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try:
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try:
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self.__socket.connect((self.__host, self.__port))
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self.__socket.connect((self.__host, self.__port))
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@@ -27,12 +40,19 @@ class Server:
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logger.error(
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logger.error(
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"Connection refused. Make sure the server is running and listening on {self.__host}:{self.__port}."
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"Connection refused. Make sure the server is running and listening on {self.__host}:{self.__port}."
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)
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)
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time.sleep(0.05)
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logger.info(f"Server connection established to {self.__host}:{self.__port}.")
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logger.info(f"Server connection established to {self.__host}:{self.__port}.")
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|
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def shutdown(self) -> None:
|
def shutdown(self) -> None:
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self.__socket.close()
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try:
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self.__socket.shutdown(socket.SHUT_RDWR)
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self.__socket.shutdown(socket.SHUT_RDWR)
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|
except OSError:
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pass
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|
try:
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self.__socket.close()
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|
except OSError:
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|
pass
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|
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def send_immediate(self, msg: str) -> None:
|
def send_immediate(self, msg: str) -> None:
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"""
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"""
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@@ -1,9 +1,10 @@
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import subprocess
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import subprocess
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import os
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import os
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import time
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|
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|
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class Server():
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class Server():
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def __init__(self, first_server_p, first_monitor_p, n_servers) -> None:
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def __init__(self, first_server_p, first_monitor_p, n_servers, no_render=True, no_realtime=True) -> None:
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try:
|
try:
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import psutil
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import psutil
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self.check_running_servers(psutil, first_server_p, first_monitor_p, n_servers)
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self.check_running_servers(psutil, first_server_p, first_monitor_p, n_servers)
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@@ -17,21 +18,32 @@ class Server():
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# makes it easier to kill test servers without affecting train servers
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# makes it easier to kill test servers without affecting train servers
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cmd = "rcssservermj"
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cmd = "rcssservermj"
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render_arg = "--no-render" if no_render else ""
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realtime_arg = "--no-realtime" if no_realtime else ""
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for i in range(n_servers):
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for i in range(n_servers):
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port = first_server_p + i
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port = first_server_p + i
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mport = first_monitor_p + i
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mport = first_monitor_p + i
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server_cmd = f"{cmd} --aport {port} --mport {mport} --no-render --no-realtime"
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server_cmd = f"{cmd} -c {port} -m {mport} {render_arg} {realtime_arg}".strip()
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self.rcss_processes.append(
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proc = subprocess.Popen(
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subprocess.Popen(
|
server_cmd.split(),
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server_cmd.split(),
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stdout=subprocess.DEVNULL,
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stdout=subprocess.DEVNULL,
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stderr=subprocess.STDOUT,
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stderr=subprocess.STDOUT,
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start_new_session=True
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start_new_session=True
|
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)
|
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)
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)
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|
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# Avoid startup storm when launching many servers at once.
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time.sleep(0.03)
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rc = proc.poll()
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if rc is not None:
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raise RuntimeError(
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f"rcssservermj exited early (code={rc}) on server port {port}, monitor port {mport}"
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)
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self.rcss_processes.append(proc)
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|
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def check_running_servers(self, psutil, first_server_p, first_monitor_p, n_servers):
|
def check_running_servers(self, psutil, first_server_p, first_monitor_p, n_servers):
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''' Check if any server is running on chosen ports '''
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''' Check if any server is running on chosen ports '''
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found = False
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found = False
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@@ -171,8 +171,8 @@ class Train_Base():
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ep_reward += reward
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ep_reward += reward
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ep_length += 1
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ep_length += 1
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|
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if enable_FPS_control: # control simulation speed (using non blocking user input)
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# if enable_FPS_control: # control simulation speed (using non blocking user input)
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self.control_fps(select.select([sys.stdin], [], [], 0)[0])
|
# self.control_fps(select.select([sys.stdin], [], [], 0)[0])
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|
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if done:
|
if done:
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obs, _ = env.reset()
|
obs, _ = env.reset()
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387
scripts/gyms/Walk.py
Normal file → Executable file
387
scripts/gyms/Walk.py
Normal file → Executable file
@@ -7,7 +7,8 @@ from random import random
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from random import uniform
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from random import uniform
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|
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from stable_baselines3 import PPO
|
from stable_baselines3 import PPO
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from stable_baselines3.common.vec_env import SubprocVecEnv
|
from stable_baselines3.common.monitor import Monitor
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|
from stable_baselines3.common.vec_env import SubprocVecEnv, DummyVecEnv
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|
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import gymnasium as gym
|
import gymnasium as gym
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from gymnasium import spaces
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from gymnasium import spaces
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@@ -50,6 +51,7 @@ class WalkEnv(gym.Env):
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self.waypoint_index = 0
|
self.waypoint_index = 0
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self.route_completed = False
|
self.route_completed = False
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self.debug_every_n_steps = 5
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self.debug_every_n_steps = 5
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self.enable_debug_joint_status = False
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self.calibrate_nominal_from_neutral = True
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self.calibrate_nominal_from_neutral = True
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self.auto_calibrate_train_sim_flip = True
|
self.auto_calibrate_train_sim_flip = True
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self.nominal_calibrated_once = False
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self.nominal_calibrated_once = False
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@@ -57,7 +59,7 @@ class WalkEnv(gym.Env):
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self._target_hz = 0.0
|
self._target_hz = 0.0
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self._target_dt = 0.0
|
self._target_dt = 0.0
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self._last_sync_time = None
|
self._last_sync_time = None
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target_hz_env = 24
|
target_hz_env = 0
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if target_hz_env:
|
if target_hz_env:
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try:
|
try:
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self._target_hz = float(target_hz_env)
|
self._target_hz = float(target_hz_env)
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@@ -80,8 +82,8 @@ class WalkEnv(gym.Env):
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action_dim = len(self.Player.robot.ROBOT_MOTORS)
|
action_dim = len(self.Player.robot.ROBOT_MOTORS)
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self.no_of_actions = action_dim
|
self.no_of_actions = action_dim
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self.action_space = spaces.Box(
|
self.action_space = spaces.Box(
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low=-1.0,
|
low=-10.0,
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high=1.0,
|
high=10.0,
|
||||||
shape=(action_dim,),
|
shape=(action_dim,),
|
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dtype=np.float32
|
dtype=np.float32
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||||||
)
|
)
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@@ -114,18 +116,17 @@ class WalkEnv(gym.Env):
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0.0,
|
0.0,
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]
|
]
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)
|
)
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self.reference_joint_nominal_position = self.joint_nominal_position.copy()
|
self.joint_nominal_position = np.zeros(self.no_of_actions)
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|
|
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self.train_sim_flip = np.array(
|
self.train_sim_flip = np.array(
|
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[
|
[
|
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1.0, # 0: Head_yaw (he1)
|
1.0, # 0: Head_yaw (he1)
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||||||
-1.0, # 1: Head_pitch (he2)
|
-1.0, # 1: Head_pitch (he2)
|
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1.0, # 2: Left_Shoulder_Pitch (lae1)
|
1.0, # 2: Left_Shoulder_Pitch (lae1)
|
||||||
-1.0, # 3: Left_Shoulder_Roll (lae2)
|
-1.0, # 3: Left_Shoulder_Roll (lae2)
|
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1.0, # 4: Left_Elbow_Pitch (lae3)
|
-1.0, # 4: Left_Elbow_Pitch (lae3)
|
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1.0, # 5: Left_Elbow_Yaw (lae4)
|
1.0, # 5: Left_Elbow_Yaw (lae4)
|
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-1.0, # 6: Right_Shoulder_Pitch (rae1)
|
-1.0, # 6: Right_Shoulder_Pitch (rae1)
|
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1.0, # 7: Right_Shoulder_Roll (rae2)
|
-1.0, # 7: Right_Shoulder_Roll (rae2)
|
||||||
1.0, # 8: Right_Elbow_Pitch (rae3)
|
1.0, # 8: Right_Elbow_Pitch (rae3)
|
||||||
1.0, # 9: Right_Elbow_Yaw (rae4)
|
1.0, # 9: Right_Elbow_Yaw (rae4)
|
||||||
1.0, # 10: Waist (te1)
|
1.0, # 10: Waist (te1)
|
||||||
@@ -144,15 +145,51 @@ class WalkEnv(gym.Env):
|
|||||||
]
|
]
|
||||||
)
|
)
|
||||||
|
|
||||||
self.scaling_factor = 0.5
|
self.scaling_factor = 0.3
|
||||||
|
# self.scaling_factor = 1
|
||||||
|
|
||||||
|
# Small reset perturbations for robustness training.
|
||||||
|
self.enable_reset_perturb = True
|
||||||
|
self.reset_beam_yaw_range_deg = 180 # randomize target direction fully to encourage learning a real walk instead of a fixed gait
|
||||||
|
self.reset_joint_noise_rad = 0.015
|
||||||
|
self.reset_perturb_steps = 3
|
||||||
|
self.reset_recover_steps = 8
|
||||||
|
|
||||||
self.previous_action = np.zeros(len(self.Player.robot.ROBOT_MOTORS))
|
self.previous_action = np.zeros(len(self.Player.robot.ROBOT_MOTORS))
|
||||||
|
self.last_action_for_reward = np.zeros(len(self.Player.robot.ROBOT_MOTORS))
|
||||||
self.previous_pos = np.array([0.0, 0.0]) # Track previous position
|
self.previous_pos = np.array([0.0, 0.0]) # Track previous position
|
||||||
self.Player.server.connect()
|
self.Player.server.connect()
|
||||||
# sleep(2.0) # Longer wait for connection to establish completely
|
# sleep(2.0) # Longer wait for connection to establish completely
|
||||||
self.Player.server.send_immediate(
|
self.Player.server.send_immediate(
|
||||||
f"(init {self.Player.robot.name} {self.Player.world.team_name} {self.Player.world.number})"
|
f"(init {self.Player.robot.name} {self.Player.world.team_name} {self.Player.world.number})"
|
||||||
)
|
)
|
||||||
|
self.start_time = time.time()
|
||||||
|
|
||||||
|
def _reconnect_server(self):
|
||||||
|
try:
|
||||||
|
self.Player.server.shutdown()
|
||||||
|
except Exception:
|
||||||
|
pass
|
||||||
|
|
||||||
|
self.Player.server.connect()
|
||||||
|
self.Player.server.send_immediate(
|
||||||
|
f"(init {self.Player.robot.name} {self.Player.world.team_name} {self.Player.world.number})"
|
||||||
|
)
|
||||||
|
|
||||||
|
def _safe_receive_world_update(self, retries=1):
|
||||||
|
last_exc = None
|
||||||
|
for attempt in range(retries + 1):
|
||||||
|
try:
|
||||||
|
self.Player.server.receive()
|
||||||
|
self.Player.world.update()
|
||||||
|
return
|
||||||
|
except (ConnectionResetError, OSError) as exc:
|
||||||
|
last_exc = exc
|
||||||
|
if attempt >= retries:
|
||||||
|
raise
|
||||||
|
self._reconnect_server()
|
||||||
|
if last_exc is not None:
|
||||||
|
raise last_exc
|
||||||
|
|
||||||
def debug_log(self, message):
|
def debug_log(self, message):
|
||||||
print(message)
|
print(message)
|
||||||
@@ -163,45 +200,6 @@ class WalkEnv(gym.Env):
|
|||||||
except OSError:
|
except OSError:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
def calibrate_train_sim_flip_from_neutral(self, neutral_joint_positions):
|
|
||||||
updated_flip = self.train_sim_flip.copy()
|
|
||||||
changed = []
|
|
||||||
|
|
||||||
for idx, (reference_value, observed_value) in enumerate(
|
|
||||||
zip(self.reference_joint_nominal_position, neutral_joint_positions)
|
|
||||||
):
|
|
||||||
if idx >= 10:
|
|
||||||
continue
|
|
||||||
if abs(reference_value) < 0.15 or abs(observed_value) < 0.15:
|
|
||||||
continue
|
|
||||||
|
|
||||||
inferred_flip = 1.0 if np.sign(reference_value) == np.sign(observed_value) else -1.0
|
|
||||||
if updated_flip[idx] != inferred_flip:
|
|
||||||
changed.append((idx, updated_flip[idx], inferred_flip))
|
|
||||||
updated_flip[idx] = inferred_flip
|
|
||||||
|
|
||||||
self.train_sim_flip = updated_flip
|
|
||||||
|
|
||||||
if changed:
|
|
||||||
self.debug_log(
|
|
||||||
"[FlipDebug] "
|
|
||||||
f"changes={[(idx, old, new) for idx, old, new in changed]}"
|
|
||||||
)
|
|
||||||
|
|
||||||
def is_reliable_neutral_pose(self, neutral_joint_positions):
|
|
||||||
leg_positions = neutral_joint_positions[11:]
|
|
||||||
leg_norm = float(np.linalg.norm(leg_positions))
|
|
||||||
leg_max = float(np.max(np.abs(leg_positions)))
|
|
||||||
height = float(self.Player.world.global_position[2])
|
|
||||||
|
|
||||||
reliable = (
|
|
||||||
leg_norm > 0.8
|
|
||||||
and leg_max > 0.35
|
|
||||||
and 0.12 < height < 0.8
|
|
||||||
)
|
|
||||||
|
|
||||||
return reliable, leg_norm, leg_max, height
|
|
||||||
|
|
||||||
def observe(self, init=False):
|
def observe(self, init=False):
|
||||||
|
|
||||||
"""获取当前观测值"""
|
"""获取当前观测值"""
|
||||||
@@ -260,8 +258,7 @@ class WalkEnv(gym.Env):
|
|||||||
|
|
||||||
def sync(self):
|
def sync(self):
|
||||||
''' Run a single simulation step '''
|
''' Run a single simulation step '''
|
||||||
self.Player.server.receive()
|
self._safe_receive_world_update(retries=1)
|
||||||
self.Player.world.update()
|
|
||||||
self.Player.robot.commit_motor_targets_pd()
|
self.Player.robot.commit_motor_targets_pd()
|
||||||
self.Player.server.send()
|
self.Player.server.send()
|
||||||
if self._target_dt > 0.0:
|
if self._target_dt > 0.0:
|
||||||
@@ -299,6 +296,7 @@ class WalkEnv(gym.Env):
|
|||||||
f"err_norm={float(np.linalg.norm(joint_error)):.4f} "
|
f"err_norm={float(np.linalg.norm(joint_error)):.4f} "
|
||||||
f"fallen={self.Player.world.global_position[2] < 0.3}"
|
f"fallen={self.Player.world.global_position[2] < 0.3}"
|
||||||
)
|
)
|
||||||
|
print(f"waist target={target_joint_positions[10]:.3f}, actual={actual_joint_positions[10]:.3f}")
|
||||||
|
|
||||||
def reset(self, seed=None, options=None):
|
def reset(self, seed=None, options=None):
|
||||||
'''
|
'''
|
||||||
@@ -310,9 +308,9 @@ class WalkEnv(gym.Env):
|
|||||||
if seed is not None:
|
if seed is not None:
|
||||||
np.random.seed(seed)
|
np.random.seed(seed)
|
||||||
|
|
||||||
length1 = np.random.uniform(10, 20) # randomize target distance
|
length1 = 2 # randomize target distance
|
||||||
length2 = np.random.uniform(10, 20) # randomize target distance
|
length2 = np.random.uniform(0.6, 1) # randomize target distance
|
||||||
length3 = np.random.uniform(10, 20) # randomize target distance
|
length3 = np.random.uniform(0.6, 1) # randomize target distance
|
||||||
angle2 = np.random.uniform(-30, 30) # randomize initial orientation
|
angle2 = np.random.uniform(-30, 30) # randomize initial orientation
|
||||||
angle3 = np.random.uniform(-30, 30) # randomize target direction
|
angle3 = np.random.uniform(-30, 30) # randomize target direction
|
||||||
|
|
||||||
@@ -320,70 +318,72 @@ class WalkEnv(gym.Env):
|
|||||||
self.waypoint_index = 0
|
self.waypoint_index = 0
|
||||||
self.route_completed = False
|
self.route_completed = False
|
||||||
self.previous_action = np.zeros(len(self.Player.robot.ROBOT_MOTORS))
|
self.previous_action = np.zeros(len(self.Player.robot.ROBOT_MOTORS))
|
||||||
|
self.last_action_for_reward = np.zeros(len(self.Player.robot.ROBOT_MOTORS))
|
||||||
self.previous_pos = np.array([0.0, 0.0]) # Initialize for first step
|
self.previous_pos = np.array([0.0, 0.0]) # Initialize for first step
|
||||||
self.walk_cycle_step = 0
|
self.walk_cycle_step = 0
|
||||||
|
|
||||||
# 随机 beam 目标位置和朝向,增加训练多样性
|
# 随机 beam 目标位置和朝向,增加训练多样性
|
||||||
beam_x = (random() - 0.5) * 10
|
beam_x = (random() - 0.5) * 10
|
||||||
beam_y = (random() - 0.5) * 10
|
beam_y = (random() - 0.5) * 10
|
||||||
|
beam_yaw = uniform(-self.reset_beam_yaw_range_deg, self.reset_beam_yaw_range_deg)
|
||||||
|
|
||||||
for _ in range(5):
|
for _ in range(5):
|
||||||
self.Player.server.receive()
|
self._safe_receive_world_update(retries=2)
|
||||||
self.Player.world.update()
|
|
||||||
self.Player.robot.commit_motor_targets_pd()
|
self.Player.robot.commit_motor_targets_pd()
|
||||||
self.Player.server.commit_beam(pos2d=(beam_x, beam_y), rotation=0)
|
self.Player.server.commit_beam(pos2d=(beam_x, beam_y), rotation=beam_yaw)
|
||||||
self.Player.server.send()
|
self.Player.server.send()
|
||||||
|
|
||||||
# 执行 Neutral 技能直到完成,给机器人足够时间在 beam 位置稳定站立
|
# 执行 Neutral 技能直到完成,给机器人足够时间在 beam 位置稳定站立
|
||||||
finished_count = 0
|
finished_count = 0
|
||||||
for _ in range(10):
|
for _ in range(50):
|
||||||
finished = self.Player.skills_manager.execute("Neutral")
|
finished = self.Player.skills_manager.execute("Neutral")
|
||||||
self.sync()
|
self.sync()
|
||||||
if finished:
|
if finished:
|
||||||
finished_count += 1
|
finished_count += 1
|
||||||
if finished_count >= 3: # 假设需要连续3次完成才算成功
|
if finished_count >= 20: # 假设需要连续20次完成才算成功
|
||||||
break
|
break
|
||||||
|
|
||||||
# neutral_joint_positions = np.deg2rad(
|
if self.enable_reset_perturb and self.reset_joint_noise_rad > 0.0:
|
||||||
# [self.Player.robot.motor_positions[motor] for motor in self.Player.robot.ROBOT_MOTORS]
|
perturb_action = np.zeros(self.no_of_actions, dtype=np.float32)
|
||||||
# )
|
# Perturb waist + lower body only (10:), keep head/arms stable.
|
||||||
# reliable_neutral, neutral_leg_norm, neutral_leg_max, neutral_height = self.is_reliable_neutral_pose(neutral_joint_positions)
|
perturb_action[10:] = np.random.uniform(
|
||||||
|
-self.reset_joint_noise_rad,
|
||||||
|
self.reset_joint_noise_rad,
|
||||||
|
size=(self.no_of_actions - 10,)
|
||||||
|
)
|
||||||
|
|
||||||
# if self.auto_calibrate_train_sim_flip and reliable_neutral and not self.flip_calibrated_once:
|
for _ in range(self.reset_perturb_steps):
|
||||||
# self.calibrate_train_sim_flip_from_neutral(neutral_joint_positions)
|
target_joint_positions = (self.joint_nominal_position + perturb_action) * self.train_sim_flip
|
||||||
# self.flip_calibrated_once = True
|
for idx, target in enumerate(target_joint_positions):
|
||||||
# if self.calibrate_nominal_from_neutral and reliable_neutral and not self.nominal_calibrated_once:
|
r.set_motor_target_position(
|
||||||
# self.joint_nominal_position = neutral_joint_positions * self.train_sim_flip
|
r.ROBOT_MOTORS[idx], target * 180 / math.pi, kp=25, kd=0.6
|
||||||
# self.nominal_calibrated_once = True
|
)
|
||||||
# self.debug_log(
|
self.sync()
|
||||||
# "[ResetDebug] "
|
|
||||||
# f"neutral_pos={np.round(self.Player.world.global_position, 3).tolist()} "
|
|
||||||
# f"shoulders={np.round(neutral_joint_positions[2:10], 3).tolist()} "
|
|
||||||
# f"legs={np.round(neutral_joint_positions[11:], 3).tolist()} "
|
|
||||||
# f"flip={self.train_sim_flip.tolist()} "
|
|
||||||
# f"nominal_legs={np.round(self.joint_nominal_position[11:], 3).tolist()} "
|
|
||||||
# f"calibrated_once={(self.flip_calibrated_once, self.nominal_calibrated_once)} "
|
|
||||||
# f"reliable_neutral={reliable_neutral} "
|
|
||||||
# f"leg_norm={neutral_leg_norm:.3f} leg_max={neutral_leg_max:.3f} height={neutral_height:.3f}"
|
|
||||||
# )
|
|
||||||
|
|
||||||
# reset_action_noise = np.random.uniform(-0.015, 0.015, size=(len(self.Player.robot.ROBOT_MOTORS),))
|
for i in range(self.reset_recover_steps):
|
||||||
# self.target_joint_positions = (self.joint_nominal_position + reset_action_noise) * self.train_sim_flip
|
# Linearly fade perturbation to help policy start from near-neutral.
|
||||||
|
alpha = 1.0 - float(i + 1) / float(self.reset_recover_steps)
|
||||||
# for idx, target in enumerate(self.target_joint_positions):
|
target_joint_positions = (self.joint_nominal_position + alpha * perturb_action) * self.train_sim_flip
|
||||||
# r.set_motor_target_position(
|
for idx, target in enumerate(target_joint_positions):
|
||||||
# r.ROBOT_MOTORS[idx], target*180/math.pi, kp=25, kd=0.6
|
r.set_motor_target_position(
|
||||||
# )
|
r.ROBOT_MOTORS[idx], target * 180 / math.pi, kp=25, kd=0.6
|
||||||
|
)
|
||||||
|
self.sync()
|
||||||
|
|
||||||
# memory variables
|
# memory variables
|
||||||
|
self.sync()
|
||||||
self.initial_position = np.array(self.Player.world.global_position[:2])
|
self.initial_position = np.array(self.Player.world.global_position[:2])
|
||||||
self.previous_pos = self.initial_position.copy() # Critical: set to actual position
|
self.previous_pos = self.initial_position.copy() # Critical: set to actual position
|
||||||
self.act = np.zeros(self.no_of_actions, np.float32)
|
self.act = np.zeros(self.no_of_actions, np.float32)
|
||||||
point1 = self.initial_position + np.array([length1, 0])
|
# Build target in the robot's current forward direction instead of fixed global +x.
|
||||||
|
heading_deg = float(r.global_orientation_euler[2])
|
||||||
|
forward_offset = MathOps.rotate_2d_vec(np.array([length1, 0.0]), heading_deg, is_rad=False)
|
||||||
|
point1 = self.initial_position + forward_offset
|
||||||
point2 = point1 + MathOps.rotate_2d_vec(np.array([length2, 0]), angle2, is_rad=False)
|
point2 = point1 + MathOps.rotate_2d_vec(np.array([length2, 0]), angle2, is_rad=False)
|
||||||
point3 = point2 + MathOps.rotate_2d_vec(np.array([length3, 0]), angle3, is_rad=False)
|
point3 = point2 + MathOps.rotate_2d_vec(np.array([length3, 0]), angle3, is_rad=False)
|
||||||
self.point_list = [point1, point2, point3]
|
self.point_list = [point1]
|
||||||
self.target_position = self.point_list[self.waypoint_index]
|
self.target_position = self.point_list[self.waypoint_index]
|
||||||
|
self.initial_height = self.Player.world.global_position[2]
|
||||||
|
|
||||||
return self.observe(True), {}
|
return self.observe(True), {}
|
||||||
|
|
||||||
@@ -391,83 +391,123 @@ class WalkEnv(gym.Env):
|
|||||||
return
|
return
|
||||||
|
|
||||||
def compute_reward(self, previous_pos, current_pos, action):
|
def compute_reward(self, previous_pos, current_pos, action):
|
||||||
velocity = current_pos - previous_pos
|
height = float(self.Player.world.global_position[2])
|
||||||
velocity_magnitude = np.linalg.norm(velocity)
|
|
||||||
direction_to_target = self.target_position - current_pos
|
|
||||||
prev_direction_to_target = self.target_position - previous_pos
|
|
||||||
distance_to_target = np.linalg.norm(direction_to_target)
|
|
||||||
prev_distance_to_target = np.linalg.norm(prev_direction_to_target)
|
|
||||||
|
|
||||||
progress_reward = np.clip((prev_distance_to_target - distance_to_target) * 30.0, -2.0, 4.0)
|
orientation_quat_inv = R.from_quat(self.Player.robot._global_cheat_orientation).inv()
|
||||||
|
projected_gravity = orientation_quat_inv.apply(np.array([0.0, 0.0, -1.0]))
|
||||||
|
tilt_mag = float(np.linalg.norm(projected_gravity[:2]))
|
||||||
|
ang_vel = np.deg2rad(self.Player.robot.gyroscope)
|
||||||
|
ang_vel_mag = float(np.linalg.norm(ang_vel))
|
||||||
|
|
||||||
velocity_in_m_per_sec = velocity_magnitude / 0.05
|
is_fallen = height < 0.3
|
||||||
speed_reward = np.clip(velocity_in_m_per_sec * 1.5, 0.0, 1.5)
|
if is_fallen:
|
||||||
|
# remain = max(0, 800 - self.step_counter)
|
||||||
|
# return -8.0 - 0.01 * remain
|
||||||
|
return -1.0
|
||||||
|
|
||||||
|
|
||||||
if velocity_magnitude > 1e-4 and distance_to_target > 1e-4:
|
|
||||||
directional_alignment = np.dot(velocity, direction_to_target) / (velocity_magnitude * distance_to_target)
|
|
||||||
directional_alignment = np.clip(directional_alignment, -1.0, 1.0)
|
|
||||||
direction_reward = max(0.0, directional_alignment)
|
|
||||||
else:
|
|
||||||
direction_reward = 0.0
|
|
||||||
|
|
||||||
alive_bonus = 0.05
|
# # 目标方向
|
||||||
|
# to_target = self.target_position - current_pos
|
||||||
|
# dist_to_target = float(np.linalg.norm(to_target))
|
||||||
|
# if dist_to_target < 0.5:
|
||||||
|
# return 15.0
|
||||||
|
|
||||||
height = self.Player.world.global_position[2]
|
# forward_dir = to_target / dist_to_target if dist_to_target > 0.1 else np.array([1.0, 0.0])
|
||||||
if 0.45 <= height <= 1.2:
|
# delta_pos = current_pos - previous_pos
|
||||||
height_reward = 1.5
|
# forward_step = float(np.dot(delta_pos, forward_dir))
|
||||||
else:
|
# lateral_step = float(np.linalg.norm(delta_pos - forward_dir * forward_step))
|
||||||
height_reward = -6.0
|
|
||||||
|
|
||||||
motionless_penalty = -1.5 if velocity_magnitude < 0.003 else 0.0
|
# 奖励项
|
||||||
|
# progress_reward = 2 * forward_step
|
||||||
|
# lateral_penalty = -0.1 * lateral_step
|
||||||
|
alive_bonus = 2.0
|
||||||
|
|
||||||
waypoint_bonus = 0.0
|
# action_penalty = -0.01 * float(np.linalg.norm(action))
|
||||||
if distance_to_target < 0.5:
|
smoothness_penalty = -0.01 * float(np.linalg.norm(action - self.last_action_for_reward))
|
||||||
waypoint_bonus = 25.0
|
|
||||||
if self.waypoint_index < len(self.point_list) - 1:
|
posture_penalty = -0.3 * (tilt_mag)
|
||||||
self.waypoint_index += 1
|
ang_vel_penalty = -0.02 * ang_vel_mag
|
||||||
self.target_position = self.point_list[self.waypoint_index]
|
|
||||||
else:
|
target_height = self.initial_height
|
||||||
waypoint_bonus = 100.0
|
height_error = height - target_height
|
||||||
self.route_completed = True
|
height_penalty = -0.5 * abs(height_error) # 惩罚高度偏离,系数可调
|
||||||
|
|
||||||
|
# # 在 compute_reward 开头附近,添加高度变化率计算
|
||||||
|
# if not hasattr(self, 'last_height'):
|
||||||
|
# self.last_height = height
|
||||||
|
# self.last_height_time = self.step_counter # 可选,用于时间间隔
|
||||||
|
# height_rate = height - self.last_height # 正为上升,负为下降
|
||||||
|
# self.last_height = height
|
||||||
|
|
||||||
|
# 惩罚高度下降(负变化率)
|
||||||
|
# height_down_penalty = -5.0 * max(0, -height_rate) # 系数可调,-height_rate 为正表示下降幅度
|
||||||
|
|
||||||
|
# # 在 compute_reward 中
|
||||||
|
# if self.step_counter > 50:
|
||||||
|
# avg_prev_action = np.mean(self.prev_action_history, axis=0)
|
||||||
|
# novelty = float(np.linalg.norm(action - avg_prev_action))
|
||||||
|
# exploration_bonus = 0.05 * novelty
|
||||||
|
# else:
|
||||||
|
# exploration_bonus = 0
|
||||||
|
|
||||||
|
# self.prev_action_history[self.history_idx] = action
|
||||||
|
# self.history_idx = (self.history_idx + 1) % 50
|
||||||
|
|
||||||
|
|
||||||
|
total = (
|
||||||
|
# progress_reward +
|
||||||
|
alive_bonus +
|
||||||
|
# lateral_penalty +
|
||||||
|
# action_penalty +
|
||||||
|
smoothness_penalty +
|
||||||
|
posture_penalty
|
||||||
|
+ ang_vel_penalty
|
||||||
|
+ height_penalty
|
||||||
|
# + exploration_bonus
|
||||||
|
# + height_down_penalty
|
||||||
|
)
|
||||||
|
if time.time() - self.start_time >= 1200:
|
||||||
|
self.start_time = time.time()
|
||||||
|
print(
|
||||||
|
# f"progress_reward:{progress_reward:.4f}",
|
||||||
|
# f"lateral_penalty:{lateral_penalty:.4f}",
|
||||||
|
# f"action_penalty:{action_penalty:.4f}"s,
|
||||||
|
f"height_penalty:{height_penalty:.4f}",
|
||||||
|
f"smoothness_penalty:{smoothness_penalty:.4f},",
|
||||||
|
f"posture_penalty:{posture_penalty:.4f}",
|
||||||
|
# f"ang_vel_penalty:{ang_vel_penalty:.4f}",
|
||||||
|
# f"height_down_penalty:{height_down_penalty:.4f}",
|
||||||
|
# f"exploration_bonus:{exploration_bonus:.4f}"
|
||||||
|
)
|
||||||
|
|
||||||
|
return total
|
||||||
|
|
||||||
action_magnitude = np.linalg.norm(action[11:])
|
|
||||||
action_penalty = -0.08 * action_magnitude
|
|
||||||
tilt_penalty = -0.2 * np.linalg.norm(self.Player.robot.gyroscope[:2]) / 100.0
|
|
||||||
|
|
||||||
return (
|
|
||||||
progress_reward
|
|
||||||
+ speed_reward
|
|
||||||
+ direction_reward
|
|
||||||
+ alive_bonus
|
|
||||||
+ height_reward
|
|
||||||
+ motionless_penalty
|
|
||||||
+ waypoint_bonus
|
|
||||||
+ action_penalty
|
|
||||||
+ tilt_penalty
|
|
||||||
)
|
|
||||||
|
|
||||||
def step(self, action):
|
def step(self, action):
|
||||||
|
|
||||||
r = self.Player.robot
|
r = self.Player.robot
|
||||||
|
|
||||||
self.previous_action = action
|
self.previous_action = action
|
||||||
|
|
||||||
self.target_joint_positions = (
|
self.target_joint_positions = (
|
||||||
self.joint_nominal_position
|
# self.joint_nominal_position +
|
||||||
+ self.scaling_factor * action
|
self.scaling_factor * action
|
||||||
)
|
)
|
||||||
self.target_joint_positions *= self.train_sim_flip
|
self.target_joint_positions *= self.train_sim_flip
|
||||||
|
|
||||||
for idx, target in enumerate(self.target_joint_positions):
|
for idx, target in enumerate(self.target_joint_positions):
|
||||||
r.set_motor_target_position(
|
r.set_motor_target_position(
|
||||||
r.ROBOT_MOTORS[idx], target * 180 / math.pi, kp=25, kd=0.6
|
r.ROBOT_MOTORS[idx], target * 180 / math.pi, kp=40, kd=1.0
|
||||||
)
|
)
|
||||||
|
|
||||||
|
self.previous_action = action
|
||||||
|
|
||||||
self.sync() # run simulation step
|
self.sync() # run simulation step
|
||||||
self.step_counter += 1
|
self.step_counter += 1
|
||||||
|
|
||||||
# if self.step_counter % self.debug_every_n_steps == 0:
|
if self.enable_debug_joint_status and self.step_counter % self.debug_every_n_steps == 0:
|
||||||
# self.debug_joint_status()
|
self.debug_joint_status()
|
||||||
|
|
||||||
current_pos = np.array(self.Player.world.global_position[:2], dtype=np.float32)
|
current_pos = np.array(self.Player.world.global_position[:2], dtype=np.float32)
|
||||||
|
|
||||||
@@ -476,6 +516,7 @@ class WalkEnv(gym.Env):
|
|||||||
|
|
||||||
# Update previous position
|
# Update previous position
|
||||||
self.previous_pos = current_pos.copy()
|
self.previous_pos = current_pos.copy()
|
||||||
|
self.last_action_for_reward = action.copy()
|
||||||
|
|
||||||
# Fall detection and penalty
|
# Fall detection and penalty
|
||||||
is_fallen = self.Player.world.global_position[2] < 0.3
|
is_fallen = self.Player.world.global_position[2] < 0.3
|
||||||
@@ -494,13 +535,14 @@ class Train(Train_Base):
|
|||||||
def train(self, args):
|
def train(self, args):
|
||||||
|
|
||||||
# --------------------------------------- Learning parameters
|
# --------------------------------------- Learning parameters
|
||||||
n_envs = 8 # Reduced from 8 to decrease CPU/network pressure during init
|
n_envs = int(os.environ.get("GYM_CPU_N_ENVS", "20"))
|
||||||
if n_envs < 1:
|
if n_envs < 1:
|
||||||
raise ValueError("GYM_CPU_N_ENVS must be >= 1")
|
raise ValueError("GYM_CPU_N_ENVS must be >= 1")
|
||||||
n_steps_per_env = 512 # RolloutBuffer is of size (n_steps_per_env * n_envs)
|
server_warmup_sec = float(os.environ.get("GYM_CPU_SERVER_WARMUP_SEC", "3.0"))
|
||||||
minibatch_size = 128 # should be a factor of (n_steps_per_env * n_envs)
|
n_steps_per_env = int(os.environ.get("GYM_CPU_TRAIN_STEPS_PER_ENV", "256")) # RolloutBuffer is of size (n_steps_per_env * n_envs)
|
||||||
|
minibatch_size = int(os.environ.get("GYM_CPU_TRAIN_BATCH_SIZE", "512")) # should be a factor of (n_steps_per_env * n_envs)
|
||||||
total_steps = 30000000
|
total_steps = 30000000
|
||||||
learning_rate = 3e-4
|
learning_rate = float(os.environ.get("GYM_CPU_TRAIN_LR", "3e-4"))
|
||||||
folder_name = f'Walk_R{self.robot_type}'
|
folder_name = f'Walk_R{self.robot_type}'
|
||||||
model_path = f'./scripts/gyms/logs/{folder_name}/'
|
model_path = f'./scripts/gyms/logs/{folder_name}/'
|
||||||
|
|
||||||
@@ -508,31 +550,38 @@ class Train(Train_Base):
|
|||||||
print(f"Using {n_envs} parallel environments")
|
print(f"Using {n_envs} parallel environments")
|
||||||
|
|
||||||
# --------------------------------------- Run algorithm
|
# --------------------------------------- Run algorithm
|
||||||
def init_env(i_env):
|
def init_env(i_env, monitor=False):
|
||||||
def thunk():
|
def thunk():
|
||||||
return WalkEnv(self.ip, self.server_p + i_env)
|
env = WalkEnv(self.ip, self.server_p + i_env)
|
||||||
|
if monitor:
|
||||||
|
env = Monitor(env)
|
||||||
|
return env
|
||||||
|
|
||||||
return thunk
|
return thunk
|
||||||
|
|
||||||
server_log_dir = os.path.join(model_path, "server_logs")
|
server_log_dir = os.path.join(model_path, "server_logs")
|
||||||
os.makedirs(server_log_dir, exist_ok=True)
|
os.makedirs(server_log_dir, exist_ok=True)
|
||||||
servers = Train_Server(self.server_p, self.monitor_p_1000, n_envs + 1) # include 1 extra server for testing
|
servers = Train_Server(self.server_p, self.monitor_p_1000, n_envs + 1, no_render=True, no_realtime=True) # include 1 extra server for testing
|
||||||
|
|
||||||
# Wait for servers to start
|
# Wait for servers to start
|
||||||
print(f"Starting {n_envs + 1} rcssservermj servers...")
|
print(f"Starting {n_envs + 1} rcssservermj servers...")
|
||||||
|
if server_warmup_sec > 0:
|
||||||
|
print(f"Waiting {server_warmup_sec:.1f}s for server warmup...")
|
||||||
|
sleep(server_warmup_sec)
|
||||||
print("Servers started, creating environments...")
|
print("Servers started, creating environments...")
|
||||||
|
|
||||||
env = SubprocVecEnv([init_env(i) for i in range(n_envs)])
|
env = SubprocVecEnv([init_env(i, monitor=True) for i in range(n_envs)])
|
||||||
eval_env = SubprocVecEnv([init_env(n_envs)])
|
# Use single-process eval env to avoid extra subprocess fragility during callback evaluation.
|
||||||
|
eval_env = DummyVecEnv([init_env(n_envs, monitor=True)])
|
||||||
|
|
||||||
try:
|
try:
|
||||||
# Custom policy network architecture
|
# Custom policy network architecture
|
||||||
policy_kwargs = dict(
|
policy_kwargs = dict(
|
||||||
net_arch=dict(
|
net_arch=dict(
|
||||||
pi=[256, 256, 128], # Policy network: 3 layers
|
pi=[512, 256, 128], # Policy network: 3 layers
|
||||||
vf=[256, 256, 128] # Value network: 3 layers
|
vf=[512, 256, 128] # Value network: 3 layers
|
||||||
),
|
),
|
||||||
activation_fn=__import__('torch.nn', fromlist=['ReLU']).ReLU,
|
activation_fn=__import__('torch.nn', fromlist=['ELU']).ELU,
|
||||||
)
|
)
|
||||||
|
|
||||||
if "model_file" in args: # retrain
|
if "model_file" in args: # retrain
|
||||||
@@ -548,14 +597,17 @@ class Train(Train_Base):
|
|||||||
learning_rate=learning_rate,
|
learning_rate=learning_rate,
|
||||||
device="cpu",
|
device="cpu",
|
||||||
policy_kwargs=policy_kwargs,
|
policy_kwargs=policy_kwargs,
|
||||||
ent_coef=0.01, # Entropy coefficient for exploration
|
ent_coef=float(os.environ.get("GYM_CPU_TRAIN_ENT_COEF", "0.05")), # Entropy coefficient for exploration
|
||||||
clip_range=0.2, # PPO clipping parameter
|
clip_range=float(os.environ.get("GYM_CPU_TRAIN_CLIP_RANGE", "0.2")), # PPO clipping parameter
|
||||||
gae_lambda=0.95, # GAE lambda
|
gae_lambda=0.95, # GAE lambda
|
||||||
gamma=0.99 # Discount factor
|
gamma=float(os.environ.get("GYM_CPU_TRAIN_GAMMA", "0.95")), # Discount factor
|
||||||
|
target_kl=0.03,
|
||||||
|
n_epochs=int(os.environ.get("GYM_CPU_TRAIN_EPOCHS", "5")),
|
||||||
|
# tensorboard_log=f"./scripts/gyms/logs/{folder_name}/tensorboard/"
|
||||||
)
|
)
|
||||||
|
|
||||||
model_path = self.learn_model(model, total_steps, model_path, eval_env=eval_env,
|
model_path = self.learn_model(model, total_steps, model_path, eval_env=eval_env,
|
||||||
eval_freq=n_steps_per_env * 10, save_freq=n_steps_per_env * 10,
|
eval_freq=n_steps_per_env * 20, save_freq=n_steps_per_env * 20,
|
||||||
backup_env_file=__file__)
|
backup_env_file=__file__)
|
||||||
except KeyboardInterrupt:
|
except KeyboardInterrupt:
|
||||||
sleep(1) # wait for child processes
|
sleep(1) # wait for child processes
|
||||||
@@ -572,7 +624,16 @@ class Train(Train_Base):
|
|||||||
# Uses different server and monitor ports
|
# Uses different server and monitor ports
|
||||||
server_log_dir = os.path.join(args["folder_dir"], "server_logs")
|
server_log_dir = os.path.join(args["folder_dir"], "server_logs")
|
||||||
os.makedirs(server_log_dir, exist_ok=True)
|
os.makedirs(server_log_dir, exist_ok=True)
|
||||||
server = Train_Server(self.server_p - 1, self.monitor_p, 1, log_dir=server_log_dir)
|
test_no_render = os.environ.get("GYM_CPU_TEST_NO_RENDER", "0") == "1"
|
||||||
|
test_no_realtime = os.environ.get("GYM_CPU_TEST_NO_REALTIME", "0") == "1"
|
||||||
|
|
||||||
|
server = Train_Server(
|
||||||
|
self.server_p - 1,
|
||||||
|
self.monitor_p,
|
||||||
|
1,
|
||||||
|
no_render=test_no_render,
|
||||||
|
no_realtime=test_no_realtime,
|
||||||
|
)
|
||||||
env = WalkEnv(self.ip, self.server_p - 1)
|
env = WalkEnv(self.ip, self.server_p - 1)
|
||||||
model = PPO.load(args["model_file"], env=env)
|
model = PPO.load(args["model_file"], env=env)
|
||||||
|
|
||||||
@@ -603,4 +664,16 @@ if __name__ == "__main__":
|
|||||||
)
|
)
|
||||||
|
|
||||||
trainer = Train(script_args)
|
trainer = Train(script_args)
|
||||||
trainer.train({"model_file": "scripts/gyms/logs/Walk_R0_000/model_245760_steps.zip"})
|
|
||||||
|
run_mode = os.environ.get("GYM_CPU_MODE", "train").strip().lower()
|
||||||
|
|
||||||
|
if run_mode == "test":
|
||||||
|
test_model_file = os.environ.get("GYM_CPU_TEST_MODEL", "scripts/gyms/logs/Walk_R0_004/best_model.zip")
|
||||||
|
test_folder = os.environ.get("GYM_CPU_TEST_FOLDER", "scripts/gyms/logs/Walk_R0_004/")
|
||||||
|
trainer.test({"model_file": test_model_file, "folder_dir": test_folder})
|
||||||
|
else:
|
||||||
|
retrain_model = os.environ.get("GYM_CPU_TRAIN_MODEL", "").strip()
|
||||||
|
if retrain_model:
|
||||||
|
trainer.train({"model_file": retrain_model})
|
||||||
|
else:
|
||||||
|
trainer.train({})
|
||||||
BIN
scripts/gyms/logs/stand_stable_0.1.zip
Normal file
BIN
scripts/gyms/logs/stand_stable_0.1.zip
Normal file
Binary file not shown.
126
train.sh
Executable file
126
train.sh
Executable file
@@ -0,0 +1,126 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
set -euo pipefail
|
||||||
|
|
||||||
|
# ------------------------------
|
||||||
|
# 资源限制配置(cgroup v2 + systemd-run)
|
||||||
|
# ------------------------------
|
||||||
|
# 说明:
|
||||||
|
# 1) 这个脚本会把训练进程放进一个临时的 systemd scope 中,并施加 CPU/内存上限。
|
||||||
|
# 2) 仅限制“本次训练进程”,不会永久改系统配置。
|
||||||
|
# 3) 下面变量都支持“环境变量覆盖”,即你可以在命令前临时指定。
|
||||||
|
#
|
||||||
|
# CPU 核数基准(默认 20):
|
||||||
|
# 例如你的机器按 20 核预算来算,可保持默认。
|
||||||
|
CORES="${CORES:-20}"
|
||||||
|
# CPU 占用百分比(默认 95):
|
||||||
|
# 最终会与 CORES 相乘得到 CPUQuota。
|
||||||
|
# 例:CORES=20, UTIL_PERCENT=95 -> CPUQuota=1900%(约 19 核等效)
|
||||||
|
UTIL_PERCENT="${UTIL_PERCENT:-95}"
|
||||||
|
CPU_QUOTA="$((CORES * UTIL_PERCENT))%"
|
||||||
|
|
||||||
|
# 内存上限(默认 28G):
|
||||||
|
# 可改成 16G、24G 等,避免训练把系统内存吃满。
|
||||||
|
MEMORY_MAX="${MEMORY_MAX:-28G}"
|
||||||
|
|
||||||
|
# ------------------------------
|
||||||
|
# 训练运行参数(由 scripts/gyms/Walk.py 读取)
|
||||||
|
# ------------------------------
|
||||||
|
# 运行模式:train 或 test
|
||||||
|
GYM_CPU_MODE="${GYM_CPU_MODE:-train}"
|
||||||
|
|
||||||
|
# 并行环境数量:越大通常吞吐越高,但也更容易触发服务器连接不稳定。
|
||||||
|
# 建议从 8~12 起步,稳定后再升到 16/20。
|
||||||
|
GYM_CPU_N_ENVS="${GYM_CPU_N_ENVS:-20}"
|
||||||
|
# 服务器预热时间(秒):
|
||||||
|
# 在批量拉起 rcssserver 后等待一段时间,再创建 SubprocVecEnv,
|
||||||
|
# 可降低 ConnectionReset/EOFError 概率。
|
||||||
|
GYM_CPU_SERVER_WARMUP_SEC="${GYM_CPU_SERVER_WARMUP_SEC:-10}"
|
||||||
|
|
||||||
|
# 训练专用参数
|
||||||
|
GYM_CPU_TRAIN_STEPS_PER_ENV="${GYM_CPU_TRAIN_STEPS_PER_ENV:-256}"
|
||||||
|
GYM_CPU_TRAIN_BATCH_SIZE="${GYM_CPU_TRAIN_BATCH_SIZE:-512}"
|
||||||
|
GYM_CPU_TRAIN_LR="${GYM_CPU_TRAIN_LR:-1e-4}"
|
||||||
|
GYM_CPU_TRAIN_ENT_COEF="${GYM_CPU_TRAIN_ENT_COEF:-0.03}"
|
||||||
|
GYM_CPU_TRAIN_CLIP_RANGE="${GYM_CPU_TRAIN_CLIP_RANGE:-0.13}"
|
||||||
|
GYM_CPU_TRAIN_GAMMA="${GYM_CPU_TRAIN_GAMMA:-0.95}"
|
||||||
|
GYM_CPU_TRAIN_EPOCHS="${GYM_CPU_TRAIN_EPOCHS:-5}"
|
||||||
|
GYM_CPU_TRAIN_MODEL="${GYM_CPU_TRAIN_MODEL:-}"
|
||||||
|
|
||||||
|
# 测试专用参数
|
||||||
|
GYM_CPU_TEST_MODEL="${GYM_CPU_TEST_MODEL:-scripts/gyms/logs/Walk_R0_004/best_model.zip}"
|
||||||
|
GYM_CPU_TEST_FOLDER="${GYM_CPU_TEST_FOLDER:-scripts/gyms/logs/Walk_R0_004/}"
|
||||||
|
# 测试默认实时且显示画面:默认均为 0
|
||||||
|
# 设为 1 表示关闭对应能力
|
||||||
|
GYM_CPU_TEST_NO_RENDER="${GYM_CPU_TEST_NO_RENDER:-0}"
|
||||||
|
GYM_CPU_TEST_NO_REALTIME="${GYM_CPU_TEST_NO_REALTIME:-0}"
|
||||||
|
|
||||||
|
# Python 解释器选择策略:
|
||||||
|
# 1) 优先使用你手动传入的 PYTHON_BIN
|
||||||
|
# 2) 其次用当前激活 conda 环境(CONDA_PREFIX/bin/python)
|
||||||
|
# 3) 再回退到默认 mujoco 环境路径
|
||||||
|
# 4) 最后尝试系统 python / python3
|
||||||
|
DEFAULT_PYTHON="/home/solren/Downloads/Anaconda/envs/mujoco/bin/python"
|
||||||
|
CONDA_PYTHON="${CONDA_PREFIX:-}/bin/python"
|
||||||
|
|
||||||
|
# 安全保护:不要用 sudo 运行。
|
||||||
|
# 原因:sudo 可能导致 conda 环境与用户会话环境不一致,
|
||||||
|
# 会引发 python 路径丢失、systemd --user 会话不可见等问题。
|
||||||
|
if [[ "${EUID}" -eq 0 ]]; then
|
||||||
|
echo "Do not run this script with sudo; run as your normal user in conda env 'mujoco'."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# 解析最终使用的 Python 可执行文件。
|
||||||
|
if [[ -n "${PYTHON_BIN:-}" ]]; then
|
||||||
|
PYTHON_EXEC="${PYTHON_BIN}"
|
||||||
|
elif [[ -n "${CONDA_PREFIX:-}" && -x "${CONDA_PYTHON}" ]]; then
|
||||||
|
PYTHON_EXEC="${CONDA_PYTHON}"
|
||||||
|
elif [[ -x "${DEFAULT_PYTHON}" ]]; then
|
||||||
|
PYTHON_EXEC="${DEFAULT_PYTHON}"
|
||||||
|
elif command -v python >/dev/null 2>&1; then
|
||||||
|
PYTHON_EXEC="$(command -v python)"
|
||||||
|
elif command -v python3 >/dev/null 2>&1; then
|
||||||
|
PYTHON_EXEC="$(command -v python3)"
|
||||||
|
else
|
||||||
|
echo "No Python executable found. Set PYTHON_BIN=/abs/path/to/python and retry."
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# 脚本所在目录(绝对路径),便于后续定位模块/相对路径。
|
||||||
|
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
|
||||||
|
|
||||||
|
# 打印当前生效配置,方便排障和复现实验。
|
||||||
|
echo "Starting training with limits: CPU=${CPU_QUOTA}, Memory=${MEMORY_MAX}"
|
||||||
|
echo "Mode: ${GYM_CPU_MODE}"
|
||||||
|
echo "Runtime knobs: GYM_CPU_N_ENVS=${GYM_CPU_N_ENVS}, GYM_CPU_SERVER_WARMUP_SEC=${GYM_CPU_SERVER_WARMUP_SEC}"
|
||||||
|
echo "Using Python: ${PYTHON_EXEC}"
|
||||||
|
if [[ -n "${CONDA_DEFAULT_ENV:-}" ]]; then
|
||||||
|
echo "Detected conda env: ${CONDA_DEFAULT_ENV}"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# 使用 systemd-run --user --scope 启动“受限资源”的训练进程:
|
||||||
|
# - CPUQuota: 总 CPU 配额
|
||||||
|
# - MemoryMax: 最大内存
|
||||||
|
# - env ... : 显式传递训练参数到 Python 进程
|
||||||
|
# - python -m scripts.gyms.Walk: 以模块方式启动训练入口
|
||||||
|
systemd-run --user --scope \
|
||||||
|
-p CPUQuota="${CPU_QUOTA}" \
|
||||||
|
-p MemoryMax="${MEMORY_MAX}" \
|
||||||
|
env \
|
||||||
|
GYM_CPU_MODE="${GYM_CPU_MODE}" \
|
||||||
|
GYM_CPU_N_ENVS="${GYM_CPU_N_ENVS}" \
|
||||||
|
GYM_CPU_SERVER_WARMUP_SEC="${GYM_CPU_SERVER_WARMUP_SEC}" \
|
||||||
|
GYM_CPU_TRAIN_STEPS_PER_ENV="${GYM_CPU_TRAIN_STEPS_PER_ENV}" \
|
||||||
|
GYM_CPU_TRAIN_BATCH_SIZE="${GYM_CPU_TRAIN_BATCH_SIZE}" \
|
||||||
|
GYM_CPU_TRAIN_LR="${GYM_CPU_TRAIN_LR}" \
|
||||||
|
GYM_CPU_TRAIN_ENT_COEF="${GYM_CPU_TRAIN_ENT_COEF}" \
|
||||||
|
GYM_CPU_TRAIN_CLIP_RANGE="${GYM_CPU_TRAIN_CLIP_RANGE}" \
|
||||||
|
GYM_CPU_TRAIN_GAMMA="${GYM_CPU_TRAIN_GAMMA}" \
|
||||||
|
GYM_CPU_TRAIN_EPOCHS="${GYM_CPU_TRAIN_EPOCHS}" \
|
||||||
|
GYM_CPU_TRAIN_MODEL="${GYM_CPU_TRAIN_MODEL}" \
|
||||||
|
GYM_CPU_TEST_MODEL="${GYM_CPU_TEST_MODEL}" \
|
||||||
|
GYM_CPU_TEST_FOLDER="${GYM_CPU_TEST_FOLDER}" \
|
||||||
|
GYM_CPU_TEST_NO_RENDER="${GYM_CPU_TEST_NO_RENDER}" \
|
||||||
|
GYM_CPU_TEST_NO_REALTIME="${GYM_CPU_TEST_NO_REALTIME}" \
|
||||||
|
"${PYTHON_EXEC}" "-m" "scripts.gyms.Walk"
|
||||||
|
|
||||||
@@ -47,6 +47,7 @@ class World:
|
|||||||
self.their_team_players: list[OtherRobot] = [OtherRobot(is_teammate=False) for _ in
|
self.their_team_players: list[OtherRobot] = [OtherRobot(is_teammate=False) for _ in
|
||||||
range(self.MAX_PLAYERS_PER_TEAM)]
|
range(self.MAX_PLAYERS_PER_TEAM)]
|
||||||
self.field: Field = self.__initialize_field(field_name=field_name)
|
self.field: Field = self.__initialize_field(field_name=field_name)
|
||||||
|
self.WORLD_STEPTIME: float = 0.005 # Time step of the world in seconds
|
||||||
|
|
||||||
def update(self) -> None:
|
def update(self) -> None:
|
||||||
"""
|
"""
|
||||||
|
|||||||
Reference in New Issue
Block a user