Add weighting function, change the reward logic
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6
rl_game/get_up/env/t1_env.py
vendored
6
rl_game/get_up/env/t1_env.py
vendored
@@ -51,10 +51,10 @@ class T1SceneCfg(InteractiveSceneCfg):
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actuators={
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"t1_joints": ImplicitActuatorCfg(
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joint_names_expr=[".*"],
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effort_limit=400.0,
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effort_limit=800.0, # 翻倍,确保电机有力气
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velocity_limit=20.0,
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stiffness=150.0,
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damping=5.0,
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stiffness=500.0, # 【关键】从 150 提到 500-800 之间
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damping=40.0, # 【关键】从 5 提到 30-50 之间,抑制乱抖
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),
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},
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)
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