The example of train-T1

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2026-03-15 20:14:06 -04:00
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rl_game/demo/env/t1_env.py vendored Normal file
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from isaaclab.assets import ArticulationCfg, AssetBaseCfg
from isaaclab.scene import InteractiveSceneCfg
from isaaclab.utils import configclass
from isaaclab.actuators import ImplicitActuatorCfg
from isaaclab import sim as sim_utils
import os
_DEMO_DIR = os.path.abspath(os.path.join(os.path.dirname(__file__), ".."))
T1_USD_PATH = os.path.join(_DEMO_DIR, "asset", "t1", "t1_locomotion_physics.usd")
@configclass
class T1SceneCfg(InteractiveSceneCfg):
"""T1 机器人的场景配置,包含地面、机器人和光照"""
# T1 机器人配置
# 注意:你需要将 usd_path 替换为你真实的 T1 机器人 USD 文件路径
robot = ArticulationCfg(
prim_path="{ENV_REGEX_NS}/Robot",
spawn=sim_utils.UsdFileCfg(
usd_path=T1_USD_PATH,
activate_contact_sensors=True,
rigid_props=sim_utils.RigidBodyPropertiesCfg(
disable_gravity=False,
retain_accelerations=False,
linear_damping=0.0,
angular_damping=0.0,
max_linear_velocity=1000.0,
max_angular_velocity=1000.0,
max_depenetration_velocity=1.0,
),
articulation_props=sim_utils.ArticulationRootPropertiesCfg(
enabled_self_collisions=True,
solver_position_iteration_count=4,
solver_velocity_iteration_count=0
),
),
init_state=ArticulationCfg.InitialStateCfg(
pos=(0.0, 0.0, 0.7), # 初始高度,确保机器人双脚着地而非穿模
joint_pos={".*": 0.0}, # 所有关节初始角度为 0
),
actuators={
"legs": ImplicitActuatorCfg(
joint_names_expr=[".*"], # 匹配所有关节,也可以指定具体名称如 ["L_Hip.*", "R_Hip.*"]
effort_limit=400.0,
velocity_limit=10.0,
stiffness=85.0, # P 增益
damping=2.0, # D 增益
),
},
)