The example of train-T1

This commit is contained in:
2026-03-15 20:14:06 -04:00
parent 571b4283c7
commit f0a5f8f4b7
8 changed files with 357 additions and 0 deletions

83
rl_game/demo/train.py Normal file
View File

@@ -0,0 +1,83 @@
import sys
import os
# 关键:确保当前目录在 sys.path 中,这样才能直接 from config 导入
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
import argparse
from isaaclab.app import AppLauncher
# 添加启动参数
parser = argparse.ArgumentParser(description="Train T1 robot with rl_games.")
parser.add_argument("--num_envs", type=int, default=16384, help="Number of envs to run.")
AppLauncher.add_app_launcher_args(parser)
args_cli = parser.parse_args()
# 启动仿真器
app_launcher = AppLauncher(args_cli)
simulation_app = app_launcher.app
import torch
import gymnasium as gym
from isaaclab_rl.rl_games import RlGamesVecEnvWrapper
from rl_games.torch_runner import Runner
import yaml
from config.t1_env_cfg import T1EnvCfg
from rl_games.common import env_configurations, vecenv
gym.register(
id="Isaac-T1-Walking-v0",
entry_point="isaaclab.envs:ManagerBasedRLEnv", # Isaac Lab 统一的强化学习环境入口
kwargs={
"cfg": T1EnvCfg(),
},
)
def main():
# 1. 创建环境 (保持不变)
env = gym.make("Isaac-T1-Walking-v0", num_envs=args_cli.num_envs)
# 2. 包装环境 (保持不变)
wrapped_env = RlGamesVecEnvWrapper(
env,
rl_device=args_cli.device,
clip_obs=5.0,
clip_actions=100.0
)
vecenv.register('as_is', lambda config_name, num_actors, **kwargs: wrapped_env)
# 注册环境配置
env_configurations.register('rlgym', {
'vecenv_type': 'as_is',
'env_creator': lambda **kwargs: wrapped_env
})
# 3. 加载 PPO 配置 (保持不变)
config_path = os.path.join(os.path.dirname(__file__), "config", "ppo_cfg.yaml")
with open(config_path, "r") as f:
rl_config = yaml.safe_load(f)
# 设置日志路径
rl_game_dir = os.path.abspath(os.path.join(os.path.dirname(__file__), "."))
log_dir = os.path.join(rl_game_dir, "logs")
rl_config['params']['config']['train_dir'] = log_dir
# 4. 启动训练
runner = Runner()
# 此时 rl_config 只有文本和数字没有复杂对象deepcopy 会成功
runner.load(rl_config)
# 在 run 时传入对象是安全的
runner.run({
"train": True,
"play": False,
"vec_env": wrapped_env
})
simulation_app.close()
# PYTHONPATH=. python rl_game/your_file_name/train.py
if __name__ == "__main__":
main()