import sys import os import argparse # 确保能找到项目根目录下的模块 sys.path.append(os.path.dirname(os.path.abspath(__file__))) from isaaclab.app import AppLauncher # 1. 配置启动参数 parser = argparse.ArgumentParser(description="Train T1 robot to Get-Up with RL-Games.") parser.add_argument("--num_envs", type=int, default=32768, help="起身任务建议并行 4096 即可") parser.add_argument("--task", type=str, default="Isaac-T1-GetUp-v0", help="任务 ID") parser.add_argument("--seed", type=int, default=42, help="随机种子") AppLauncher.add_app_launcher_args(parser) args_cli = parser.parse_args() # 2. 启动仿真器(必须在导入其他 isaaclab 模块前) app_launcher = AppLauncher(args_cli) simulation_app = app_launcher.app import torch import gymnasium as gym import yaml from isaaclab_rl.rl_games import RlGamesVecEnvWrapper from rl_games.torch_runner import Runner from rl_games.common import env_configurations, vecenv # 导入你刚刚修改好的配置类 # 假设你的文件名是 t1_getup_cfg.py,类名是 T1EnvCfg from config.t1_env_cfg import T1EnvCfg # 3. 注册环境 gym.register( id="Isaac-T1-GetUp-v0", entry_point="isaaclab.envs:ManagerBasedRLEnv", kwargs={ "cfg": T1EnvCfg(), # 这里会加载你设置的随机旋转、时间惩罚等 }, ) def main(): # --- 新增:处理 Retrain 参数 --- # 你可以手动指定路径,或者在 argparse 里增加一个 --checkpoint 参数 checkpoint_path = os.path.join(os.path.dirname(__file__), "logs/T1_GetUp/nn/T1_GetUp.pth") # 检查模型文件是否存在 should_retrain = os.path.exists(checkpoint_path) env = gym.make("Isaac-T1-GetUp-v0", num_envs=args_cli.num_envs) # 注意:rl_device 必须设置为 args_cli.device (通常是 'cuda:0') wrapped_env = RlGamesVecEnvWrapper( env, rl_device=args_cli.device, clip_obs=5.0, clip_actions=1.0 ) vecenv.register('as_is', lambda config_name, num_actors, **kwargs: wrapped_env) env_configurations.register('rlgym', { 'vecenv_type': 'as_is', 'env_creator': lambda **kwargs: wrapped_env }) config_path = os.path.join(os.path.dirname(__file__), "config", "ppo_cfg.yaml") with open(config_path, "r") as f: rl_config = yaml.safe_load(f) # 设置日志和实验名称 rl_game_dir = os.path.abspath(os.path.join(os.path.dirname(__file__), ".")) log_dir = os.path.join(rl_game_dir, "logs") rl_config['params']['config']['train_dir'] = log_dir rl_config['params']['config']['name'] = "T1_GetUp" # --- 关键修改:注入模型路径 --- if should_retrain: print(f"[INFO]: 检测到预训练模型,正在从 {checkpoint_path} 恢复训练...") # rl_games 会读取 config 中的 load_path 进行续训 rl_config['params']['config']['load_path'] = checkpoint_path else: print("[INFO]: 未找到预训练模型,将从零开始训练。") # 7. 运行训练 runner = Runner() runner.load(rl_config) runner.run({ "train": True, "play": False, # 如果你想强制从某个 checkpoint 开始,也可以在这里传参 "checkpoint": checkpoint_path if should_retrain else None, "vec_env": wrapped_env }) simulation_app.close() if __name__ == "__main__": main()